Horizont Computergrafik


Founding date:
July 2022 in Berlin, Germany


Horizont Computergrafik on Twitter Rogue Voltage on Twitter

Rogue Voltage


Horizont Computergrafik GmbH is a newly founded (July '22) games and interactive media studio from Berlin. We are passionate about unique, deep and engaging interactive digital experiences that are informed by history but are quintessentially contemporary.

Its founder Luca Beisel is an art historian and software developer with a background in simulation- and visualization software.

The unique concept of Rogue Voltage is a result of various creative endeavors into game design, music production and interactive media.

Horizont Computergrafik is a member of
Saftladen Indie Games Collective Berlin.



Social Media
Rogue Voltage on Twitter
Horizont Computergrafik on Twitter

Rogue Voltage


Horizont Computergrafik
Based in Berlin, Germany

Release date:

Rogue Voltage on Steam


Roguelike Deckbuilder meets Automation Game.
Construct your combat actions by wiring up modules. Generate and manage energy, manipulate the timeline, beat procedural threats and try to get the power back on in a world in which time is out of joint.

The production of Rogue Voltage is supported by
Medienboard Berlin-Brandenburg.


Wire Up The Modules

Construct your character's skills from specialized modules. Some generate energy, some modify or store it and others turn it into effects. Build powerful structures to zap your enemies or conserve charge in batteries for moments of need.

Zap the Monsters

Every turn raises tactical challenges where to direct your energy: Into your blaster to harm the monsters? Into a decelerator to control the timeline? Should you crack a healing potion? Or do you store energy in a battery and prepare an even more ambitious move next turn?

Turn-Based with a (Time-)Twist

In this shattered world, cause and effect are out of joint. Master the art of Gravitonics to move turns forward or backward in time: Dodge volcano eruptions and lightning strikes, slip before your enemies or throw them into a devastating Grav-Spike.

Roguelike Progression

Your adventure leads you through a variety of biomes where tricky groups of enemies try to ruin your day. Compose and patch up your racks wisely to deal with procedurally generated and progressively dangerous threats.


Steam Page


More Assets for Content Creators

Should you require more assets or have custom inquiries please reach out via e-mail or preferably in the Discord.


  • "This roguelike deckbuilder has a great twist"
    - Graham Smith, Rock, Paper, Shotgun
  • "An extremely unusual take on the genre. [...] Mechanically interesting, and with a grungy palette-crushed look."
    - Dominic Tarason, PC Gamer
  • "HOLY SH** YES"
    - a guy on Twitter


Luca Beisel
Design, Development & Direction

Tycho Terryn
Additional Development

Carlos 'karvisprites' Moreno Tent
Character Pixel Art

Joseph-Paul 'h3xmode' Silipo
Environment Pixel Art

Slade Stolar
Writing & Modular Synthesizer Soundtrack

Jonas Schüler
Additional Sound Design

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